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Visualisation of Complex 3D City Models on Mobile Webbrowsers Using Cloud-Based Image Provisioning
Rendering large city models with high polygon count and a vast amount of textures at interactive frame rates is a rather difficult to impossible task as it highly depends on the client hardware, which is often insufficient, ...
Rich point clouds in virtual globes - A new paradigm in city modeling?
(Computers, Environment and Urban Systems, 2009)
Large Scale Constraint Delaunay Triangulation