Schwaninger, Adrian

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Adrian
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Schwaninger, Adrian

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  • Publikation
    Benefits of decision support systems in relation to task difficulty in airport security X-ray screening
    (Taylor & Francis, 15.08.2022) Hügli, David; Merks, Sarah; Schwaninger, Adrian [in: International Journal of Human–Computer Interaction]
    Automated explosive detection systems for cabin baggage screening (EDSCB) highlight areas in X-ray images of passenger bags that could contain explosive material. Several countries have implemented EDSCB so that passengers can leave personal electronic devices in their cabin bag- gage. This increases checkpoint efficiency, but also task difficulty for screeners. We used this case to investigate whether the benefits of decision support systems depend on task difficulty. 100 pro- fessional screeners conducted a simulated baggage screening task. They had to detect prohibited articles built into personal electronic devices that were screened either separately (low task diffi- culty) or inside baggage (high task difficulty). Results showed that EDSCB increased the detection of bombs built into personal electronic devices when screened separately. When electronics were left inside the baggage, operators ignored many EDSCB alarms, and many bombs were missed. Moreover, screeners missed most unalarmed explosives because they over-relied on the EDSCB’s judgment. We recommend that when EDSCB indicates that the bag might contain an explosive, baggage should always be examined further in a secondary search using explosive trace detection, manual opening of bags and other means
    01A - Beitrag in wissenschaftlicher Zeitschrift
  • Publikation
    How realistic is threat image projection for X-ray baggage screening?
    (MDPI, 13.03.2022) Riz à Porta, Robin; Sterchi, Yanik; Schwaninger, Adrian [in: Sensors]
    At airports, security officers (screeners) inspect X-ray images of passenger baggage in order to prevent threat items (bombs, guns, knives, etc.) from being brought onto an aircraft. Because threat items rarely occur, many airports use a threat-image-projection (TIP) system, which projects pre-recorded X-ray images of threat items onto some of the X-ray baggage images in order to improve the threat detection of screeners. TIP is regulatorily mandated in many countries and is also used to identify officers with insufficient threat-detection performance. However, TIP images sometimes look unrealistic because of artifacts and unrealistic scenarios, which could reduce the efficacy of TIP. Screeners rated a representative sample of TIP images regarding artifacts identified in a pre-study. We also evaluated whether specific image characteristics affect the occurrence rate of artifacts. 24% of the TIP images were rated to display artifacts and 26% to depict unrealistic scenarios, with 34% showing at least one of the two. With two-thirds of the TIP images having been perceived as realistic, we argue that TIP still serves its purpose, but artifacts and unrealistic scenarios should be reduced. Recommendations on how to improve the efficacy of TIP by considering image characteristics are provided.
    01A - Beitrag in wissenschaftlicher Zeitschrift
  • Publikation
    Nonverbal behavior of interviewers influences the competence ratings of observers in recruitment interviews: a study investigating social influence using 360‑degree videos with virtual reality and 2D screen displays
    (Springer, 2022) Wyssenbach, Thomas; Zeballos, Melina; Loosli, Stefan; Schwaninger, Adrian [in: Virtual Reality]
    This study examined whether an interviewer’s nonverbal behavior influences observers’ competence ratings in a recruitment interview using 360-degree videos experienced with immersive virtual reality (VR-cardboard) and 2D screen displays. Participants (n = 110) observed a recruitment interview and assessed three competences of the applicant (behavior in a team, customer care, and sales skill). We used a 2 × 2 design with the nonverbal behavior (positive vs. negative) of the interviewer and display type (VR-cardboard vs. 2D screen display) as between-subjects factors. After observing interview sequences and providing competence ratings, participants also rated different aspects of immersion using the augmented reality immersion questionnaire (ARI; Georgiou and Kyza in Int J Hum Comput Stud 98: 24–37, 2017) and their overall satisfaction with the experience. For two of the three competences (customer care and behavior in a team), we found that observers gave higher competence ratings when the interviewer’s nonverbal behavior was positive compared to when it was negative. This social influence effect was similar for 360-degree videos experienced with immersive VR and 2D screen displays. VR resulted in higher immersion than 2D screen displays regarding the dimensions of flow and presence. Our results suggest that the ARI questionnaire can be used to reliably assess 360-degree videos experienced with immersive VR and 2D screen displays.
    01A - Beitrag in wissenschaftlicher Zeitschrift