Kropp, Martin

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Martin
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Kropp, Martin

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Gerade angezeigt 1 - 5 von 5
  • Publikation
    Interactive Digital Cardwalls for Agile Software Development
    (Springer, 2017) Kropp, Martin; Brown, Judith M.; Anslow, Craig; Gossage, Stevenson; Mateescu, Magdalena; Biddle, Robert; Anslow, Craig; Campos, Pedro; Jorge, Joaquim [in: Collaboration Meets Interactive Spaces]
    04 - Beitrag Sammelband oder Konferenzschrift
  • Publikation
    Enhancing Agile Team Collaboration Through the Use of Large Digital Multi-touch Cardwalls
    (Springer, 2017) Kropp, Martin; Anslow, Craig; Mateescu, Magdalena; Burkhard, Roger; Vischi, Dario; Zahn, Carmen [in: Agile Processes in Software Engineering and Extreme Programming : 18th International Conference, XP 2017, Cologne, Germany, May 22-26, 2017, Proceedings]
    04B - Beitrag Konferenzschrift
  • Publikation
    Enhancing agile team collaboration through the use of large digital multi-touch cardwalls
    (Springer, 2017) Kropp, Martin; Anslow, Craig; Mateescu, Magdalena; Burkhard, Roger; Vischi, Dario; Zahn, Carmen; Baumeister, Hubert; Lichter, Horst; Riebisch, Matthias [in: Agile Processes in Software Engineering and Extreme Programming]
    04B - Beitrag Konferenzschrift
  • Publikation
    aWall: Agile Collaboration using Large Digital Multi-Touch Cardwalls
    (12/2016) Anslow, Craig; Burkhard, Roger; Kropp, Martin; Mateescu, Magdalena; Vischi, Dario; Zahn, Carmen [in: IMVS Fokus Report]
    Despite the availability of many digital agile board tools, most co-located agile software teams still use physical cardboards for their daily standup meetings. This is due to the fact that existing digital agile boards lacks supporting a collaborative workspace, direct interaction for the whole team in meetings, or making project information directly visible. In this paper we present aWall, a digital agile cardwall designed for the highly collaborative agile work style using large multi-touch wall displays. The effectiveness of aWall was evaluated in a user study with eleven software practitioners. Our findings indicate that aWall enables and encourages team work due to the large size of the wall, accessibility and visibility of large amounts of information, and possibility of customization of the interface. Based on this work, we suggest that augmenting digital cardwalls with large interactive touch technology and new interaction concepts is a useful way to support effective collaborative agile software development processes.
    01B - Beitrag in Magazin oder Zeitung
  • Publikation
    Interactive Digital Cardwalls for Agile Software Development
    (Springer, 2016) Kropp, Martin; Brown, Judith M.; Anslow, Craig; Gossage, Stevenson; Mateescu, Magdalena; Biddle, Robert; Anslow, Craig; Campos, Pedro; Jorge, Joaquim [in: Collaboration Meets Interactive Spaces]
    04A - Beitrag Sammelband