Nebiker, Stephan
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Nebiker, Stephan
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- PublikationVisualisation of Complex 3D City Models on Mobile Webbrowsers Using Cloud-Based Image Provisioning(Copernicus Publications, 2015) Christen, Martin; Nebiker, Stephan [in: ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences]Rendering large city models with high polygon count and a vast amount of textures at interactive frame rates is a rather difficult to impossible task as it highly depends on the client hardware, which is often insufficient, even if out-of-core rendering techniques and level of detail approaches are used. Rendering complex city models on mobile devices is even more challenging. An approach of rendering and caching very large city models in the cloud using ray-tracing based image provisioning is introduced. This allows rendering large scenes efficiently, including on mobile devices. With this approach, it is possible to render cities with nearly unlimited number of polygons and textures.01A - Beitrag in wissenschaftlicher Zeitschrift
- PublikationWeb-Based Large-Scale 3D-Geovisualisation Using WebGL(IGI Global, 2012) Christen, Martin; Nebiker, Stephan; Loesch, Benjamin [in: International Journal of 3-D Information Modeling]01A - Beitrag in wissenschaftlicher Zeitschrift
- PublikationOpenWebGlobe An open source SDK for creating large-scale Virtual Globes on a WebGL basis(2012) Loesch, Benjamin; Christen, Martin; Nebiker, Stephan04B - Beitrag Konferenzschrift
- PublikationPlanning and Managemenet of Realtime Geospatial UAS Missions within a Virtual Globe Environment(01.09.2011) Nebiker, Stephan; Eugster, Hannes; Christen, Martin; Flückiger, Kevin04B - Beitrag Konferenzschrift
- PublikationOpenWebGlobe SDK - An Open Source High-Performance Virtual Globe SDK for Open Maps(2011) Christen, Martin; Nebiker, Stephan04B - Beitrag Konferenzschrift
- PublikationLarge Scale Constraint Delaunay Triangulation(Springer, 2011) Christen, Martin; Nebiker, Stephan [in: Advances in 3D Geo-Information Sciences]04B - Beitrag Konferenzschrift
- PublikationNeue Entwicklungen im Bereich Virtueller Globen am Beispiel der i3D-Technologie(2010) Christen, Martin; Nebiker, Stephan04B - Beitrag Konferenzschrift
- PublikationRich point clouds in virtual globes - A new paradigm in city modeling?(Elsevier, 2009) Nebiker, Stephan; Bleisch, Susanne; Christen, Martin [in: Computers, Environment and Urban Systems]01A - Beitrag in wissenschaftlicher Zeitschrift
- PublikationIntegration von mobilen Geosensoren in kollaborative virtuelle Globen(2007) Nebiker, Stephan; Christen, Martin; Eugster, Hannes; Flückiger, Kevin; Stierli, Christian04B - Beitrag Konferenzschrift
- PublikationIntegrating Mobile Geo Sensors into Collaborative Virtual Globes - Design and Implementation Issues(2007) Nebiker, Stephan; Christen, Martin; Eugster, Hannes; Flückiger, Kevin; Stierli, Christian04B - Beitrag Konferenzschrift