Bedö, Viktor
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Three-Tier Garden: More-than-Human Choreographies in the Post-COVID City
2023-01-11, Ampatzidou, Cristina, Ntourakos, Ektor, Bedö, Viktor
The Three-Tier Garden is a more-than-human design research project exploring shared urban gardens as places for healing and recovery from the traumatic ruptures caused by the Covid-19 pandemic. It builds on the rapidly growing interest among urban residents in engaging with natural environments, particularly during the period of restrictions. It explores design opportunities for individual and collective posttraumatic growth by strengthening the sense of belonging and grounding, primarily through what we call mutual choreographies: how gardens and gardeners shape each other’s lives through the temporal and socio-spatial infrastructures of the garden.
Making Everyday Things Talk: Speculative Conversations into the Future of Voice Interfaces at Home
2021-05-08, Bedö, Viktor, Reddy, Anuradha, Kocaballi, Baki, Nicenboim, Iohanna, Sondergaard, Marie Louise Juul, Lupetti, Maria Luce, Key, Cayla, Speed, Chris, Lockton, Dan, Gaccardi, Elisa, Grommé, Francisca, Robbins, Holly, Primlani, Namrata, Sumartojo, Shanti, Phan, Thao, Stengers, Yolande
What if things had a voice? What if we could talk directly to things instead of using a mediating voice interface such as an Alexa or a Google Assistant? In this paper, we share our insights from talking to a pair of boots, a tampon, a perfume bottle, and toilet paper among other everyday things to explore their conversational capabilities. We conducted Thing Interviews using a more-than-human design approach to discover a thing’s perspectives, worldviews and its relations to other humans and nonhumans. Based on our analysis of the speculative conversations, we identified some themes characterizing the emergent qualities of people’s relationships with everyday things. We believe the themes presented in the paper may inspire future research on designing everyday things with conversational capabilities at home.
IoT Cards for Predictive Food Rescue
2023, Bedö, Viktor, Martins, Yann Patrick, Güngör, Ozan
The IoT Cards for Predictive Food Rescue explores specificities of commoning- and care-based data-driven infrastructure through the lens of prototyping cards. The cards were developed by an experimental design project investigating the predictive distribution of rescued food and the inherent friction between heterogenous situated cooking habits and city-wide infrastructure. The cards present themselves as a subversive extension pack for the IoT Service Kit, a third party open-source prototyping toolset for IoT service design.
Predictive Tech in Scaling Material Urban Commons
2021-03-26, Bedö, Viktor, Choi, Jaz Hee-jeong
Scaling Material Urban Commons is a speculative city-making project investigating automated logistics for commoning material urban commons, such as rescued food. It postulates that some forms of material commons require different forms of beyond-hyperlocal scale commoning. The project critically investigates and prototypes technological and sociotechnical conditions for city-wide commoning of material urban commons, using a predictive-algorithm-based system emulator that orchestrates pickup and drop-off of rescued food in Basel and London. Introducing predictive technology shifts the site of commoning closer towards an algorithm- driven platform, which raises following key questions: What frictions emerge from changing scale in commoning? How to reconcile predictive technologies with local, idiosyncratic food cultures? How to engage in commoning with algorithmic agents in participatory settings? By addressing these questions, the project aims at creating imaginaries of commoning-based smart city alternatives.
I Am a Nettle: Approaching More-than-Human Service Design
2022-01, Bedö, Viktor, Heitlinger, Sara
The workshop title ‘Data Interactions In The More-than-Human Smart City’ on the first reading suggests questions about sensor types, algorithms, interfaces, devices, apps, mobility solutions and what they afford to hedgehogs. I would argue that the workshop goes far beyond that in not only investigating knowledge embodied in design, but the frontiers of the knowable for designers’ bodies.
Re-Imagining Commoning Infrastructures and Economies
2021-03-26, Bedö, Viktor, Miyazaki, Shintaro
It is overwhelming to think there are no alternatives or the system is too big for design to generate impact. Commoning is seen as an alternative socio-technic and technological possibility of sensing and computing power promise some possibilities. Material Commons have logistic aspects, thus distribution and challenge infrastructures and market-based economic models. But we are lacking the means of translating the possibilities of technologies into concrete mechanisms and design principles that carry the values of commoning. This paper suggests the creation of imaginaries in combination with situated playful exploration to contribute the evoking what is on the fringes. It proposes a playful (street and video call) exploration format building on a fictional algorithm drive infrastructure for distributing rescued food and draws preliminary reflections about future uses of this and similar formats in designing alternative worlds.