Governing through Design. An interdisciplinary Inquiry

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Project Logo
DOI of the original publication
Project type
angewandte Forschung
Project start
01.03.2020
Project end
29.02.2024
Project status
abgeschlossen
Project contact
Bruder, Johannes
Project manager
Mareis, Claudia
Bruder, Johannes
Contributors
Description
Abstract
‘Governing through design‘ links perspectives and methods of design studies, urban studies, media studies, anthropology, sociology, political science, and science & technology studies to develop a comprehensive understanding of how politics and design are interrelated today. The project intervenes in contemporary debates about opportunities to act on the effects of the ‘anthropocene’ and seeks to confront global solutions with in-depth studies of local projects and processes.
Link
Created during FHNW affiliation
Strategic action fields FHNW
School
Hochschule für Gestaltung und Kunst Basel FHNW
Institute
Institut Experimentelle Design- und Medienkulturen
Financed by
Schweizerischer Nationalfonds (SNF)
Project partner
Orit Halpern
Kenny Cupers
Chris Salter
Morgan Ames
Daniela Zetti
Claudia Müller-Birn
Yuri Furuhata
Michael Fisch
Contracting authority
SAP reference
Keywords
Infrastructure
Planning
Resilience
Smartness
Design Thinking
Ecology
Decolonisation
Subject (DDC)
Publications
Publication
Optimal Brain Damage
(08.10.2021) Bruder, Johannes; Halpern, Orit
Publication
Optimal Brain Damage. Theorizing our Nervous Present
(Culture Machine, 2021) Bruder, Johannes; Halpern, Orit
Publication
After Pathology
(25.06.2021) Bruder, Johannes
Publication
Bulut Kozmoyazisi
(Arter, 2021) Bruder, Johannes; Ganesh, Maya Indira; Güler, Kevser; Evren, Süreyyya
Publication
The Cognitive Agent
(17.02.2021) Bruder, Johannes
Zooming in on the design of machine learning algorithms, he discusses characteristics of the post-anthropocentric figure that is “the cognitive agent” and elaborates on leakages and cross-contaminations between North American social science, psychology and computing.