Driver training in immersive virtual reality (VR) and transfer to the real world. A feasibility study on learning how to drive a truck in VR

dc.contributor.authorFrick, Andrea Reto
dc.contributor.authorCöltekin, Arzu
dc.contributor.editorLi, Songnian
dc.contributor.editorLichti, Derek
dc.contributor.editorJabari, Shabnam
dc.contributor.editorZlatanova, Sisi
dc.contributor.editorBrovelli, Maria Antonia
dc.contributor.editorWu, Hao
dc.date.accessioned2026-09-01T06:28:48Z
dc.date.issued2026
dc.description.abstractVirtual reality (VR) offers important advantages in training complex spatial skills, as required for example in driving, because it enables immersion and experience-based learning, and offers financial, ecological, and safety benefits. In the context of driving, as larger vehicles can be especially challenging to master for beginners, we investigated whether truck driving instruction and practice in a VR-simulator enhances performance, and whether the acquired skills transfer to maneuvering a real vehicle. In an empirical feasibility study, we first measured learners’ performance while an experienced instructor trained them on a conventional simulator vs. in VR, following analogous training protocols. The task was to reverse a truck with a trailer, a particularly difficult task that requires extensive practice. After training, participants completed a test on a real vehicle to validate the effectiveness of the training. Participants were asked to report previous experience, attitudes towards the system, motion sickness, and fatigue levels. Four male participants, who had a car driving license but no experience reversing a truck with trailer, completed the training. Results demonstrate that basic maneuvering skills can be trained in VR and transfer to the real vehicle. Even with a low-budget VR solution, participants learned easily, and learning curves were comparable to the simulator condition. Participants reported positive attitudes towards the training in both conditions. Future research could investigate whether using a customized VR environment that takes full advantage of all the benefits of VR, could lead to even greater training gains.
dc.eventXXV ISPRS Congress 2026
dc.event.end2026-07-11
dc.event.start2026-07-04
dc.identifier.doi10.5194/isprs-archives-xlix-b4-2026-281-2026
dc.identifier.issn1682-1750
dc.identifier.issn1682-1777
dc.identifier.issn2194-9034
dc.identifier.urihttps://irf.fhnw.ch/handle/11645/57923
dc.identifier.urihttps://doi.org/10.26041/fhnw-17175
dc.language.isoen
dc.publisherCopernicus Publications
dc.relation.ispartofVolume XLIX-B4-2026, 2026 - XXV ISPRS Congress 2026 “From Imagery to Understanding”, Commission IV
dc.relation.ispartofseriesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.spatialToronto
dc.subject.ddc620 - Ingenieurwissenschaften und Maschinenbau
dc.titleDriver training in immersive virtual reality (VR) and transfer to the real world. A feasibility study on learning how to drive a truck in VR
dc.type04B - Beitrag Konferenzschrift
dc.volumeXLIX-B4-2026
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.ReviewTypepeer-reviewed
fhnw.openAccessCategoryDiamond
fhnw.pagination281-288
fhnw.publicationStatePublished
fhnw.targetcollection7bd9def6-c3d0-4b0d-b3ed-5ee99f1e1df8
relation.isAuthorOfPublicationbb66772c-0fe1-41b2-8285-3447ab88a4eb
relation.isAuthorOfPublication4aca25a6-2eac-45d3-8cfa-0bbb4912383d
relation.isAuthorOfPublication.latestForDiscoverybb66772c-0fe1-41b2-8285-3447ab88a4eb
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