Exploring levels of visual realism of digital twins to support user guidance in augmented reality

dc.contributor.authorPott, Katja
dc.contributor.authorFedosov, Anton
dc.contributor.authorFluri, Luca
dc.contributor.authorSimmen, Yves
dc.contributor.authorAgotai, Doris
dc.contributor.editorHelin, Kaj
dc.contributor.editorSchiavi, Barbara
dc.contributor.editorTsaknaki, Electra
dc.date.accessioned2025-09-26T09:32:33Z
dc.date.issued2025-09
dc.description.abstractVisual realism is a key consideration in augmented reality (AR), especially when it comes to guiding tasks employing digital twins. This poster presents the findings of a qualitative user study that explored user comprehension and interaction in a step-by-step AR guidance scenario with different levels of visual realism in digital twins. We developed an AR prototype for the Apple Vision Pro using SwiftUI and Unity to simulate a radiopharmaceutical mixing procedure. Participants (N = 9) performed the task under two distinct scenarios: 1) with visual cues using high visual realism and 2) with visual cues using low visual realism and abstract elements for guidance. The results show that, while high visual realism helps with spatial orientation and understanding of the system, it can also cause confusion when there are mismatches between the digital and physical elements. In contrast, cues with low visual realism were quickly and consistently understood by our participants. These findings suggest that combining a realistic environmental context with abstract visual cues could improve the clarity of AR guidance. This work provides early-stage design considerations for digital twin design in AR.
dc.event22nd annual EuroXR conference: EuroXR 2025
dc.event.end2025-09-05
dc.event.start2025-09-03
dc.identifier.doi10.32040/2242-122X.2025.T440
dc.identifier.isbn978-951-38-8804-6
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/52779
dc.language.isoen
dc.publisherVTT Technical Research Centre of Finland
dc.relation.ispartofEuroXR 2025. Proceedings of the application, poster, and demo tracks of the 22nd EuroXR International Conference
dc.relation.ispartofseriesVTT Technology
dc.spatialWinterthur
dc.subjectSpatial Computing
dc.subjectDigital Twin
dc.subject.ddc005 - Computer Programmierung, Programme und Daten
dc.subject.ddc620 - Ingenieurwissenschaften und Maschinenbau
dc.titleExploring levels of visual realism of digital twins to support user guidance in augmented reality
dc.type04B - Beitrag Konferenzschrift
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.ReviewTypeAnonymous ex ante peer review of a complete publication
fhnw.affiliation.hochschuleHochschule für Informatik FHNWde_CH
fhnw.affiliation.institutInstitut für Interaktive Technologiende_CH
fhnw.openAccessCategoryClosed
fhnw.publicationStatePre-Print
fhnw.seriesNumber440
relation.isAuthorOfPublication19b5efff-2fee-4288-b073-49b4c012276b
relation.isAuthorOfPublication61c5dd8a-e35d-44fa-8775-7641b6493d5e
relation.isAuthorOfPublication597cba64-7f4c-4f2d-b881-5f1c3c56c5d0
relation.isAuthorOfPublication8afa0e27-3b9d-4637-bb46-ba2a89aaf876
relation.isAuthorOfPublication5423dd06-f8bc-4f0c-abfe-4285e382f583
relation.isAuthorOfPublication.latestForDiscovery19b5efff-2fee-4288-b073-49b4c012276b
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