Image-based reality-capturing and 3D modelling for the creation of VR cycling simulations
dc.contributor.author | Wahbeh, Wissam | |
dc.contributor.author | Ammann, Manuela | |
dc.contributor.author | Nebiker, Stephan | |
dc.contributor.author | van Eggermond, Michael | |
dc.contributor.author | Erath, Alexander | |
dc.date.accessioned | 2024-07-12T08:17:30Z | |
dc.date.available | 2024-07-12T08:17:30Z | |
dc.date.issued | 2021 | |
dc.description.abstract | With this paper, we present a novel approach for efficiently creating reality-based, high-fidelity urban 3D models for interactive VR cycling simulations. The foundation of these 3D models is accurately georeferenced street-level imagery, which can be captured using vehicle-based or portable mapping platforms. Depending on the desired type of urban model, the street-level imagery is either used for semi-automatically texturing an existing city model or for automatically creating textured 3D meshes from multi-view reconstructions using commercial off-the-shelf software. The resulting textured urban 3D model is then integrated with a real-time traffic simulation solution to create a VR framework based on the Unity game engine. Subsequently, the resulting urban scenes and different planning scenarios can be explored on a physical cycling simulator using a VR helmet or viewed as a 360-degree or conventional video. In addition, the VR environment can be used for augmented reality applications, e.g., mobile augmented reality maps. We apply this framework to a case study in the city of Berne to illustrate design variants of new cycling infrastructure at a major traffic junction to collect feedback from practitioners about the potential for practical applications in planning processes. | |
dc.identifier.doi | 10.5194/isprs-annals-v-4-2021-225-2021 | |
dc.identifier.issn | 2194-9050 | |
dc.identifier.issn | 2194-9042 | |
dc.identifier.uri | https://irf.fhnw.ch/handle/11654/46390 | |
dc.identifier.uri | https://doi.org/10.26041/fhnw-9491 | |
dc.language.iso | en | |
dc.publisher | Copernicus | |
dc.relation.ispartof | ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | Mobile mapping | |
dc.subject | Biking simulation | |
dc.subject | Urban mobility | |
dc.subject | Virtual reality | |
dc.subject | 3D modelling | |
dc.subject | Urban scene reconstruction | |
dc.subject.ddc | 624 - Ingenieurbau und Umwelttechnik | |
dc.title | Image-based reality-capturing and 3D modelling for the creation of VR cycling simulations | |
dc.type | 01A - Beitrag in wissenschaftlicher Zeitschrift | |
dc.volume | V-4-2021 | |
dspace.entity.type | Publication | |
fhnw.InventedHere | Yes | |
fhnw.ReviewType | Anonymous ex ante peer review of a complete publication | |
fhnw.affiliation.hochschule | Hochschule für Architektur, Bau und Geomatik FHNW | de_CH |
fhnw.affiliation.institut | Institut Geomatik | de_CH |
fhnw.openAccessCategory | Gold | |
fhnw.publicationState | Published | |
relation.isAuthorOfPublication | a9f64384-ab8c-404c-8601-f76efa850ab3 | |
relation.isAuthorOfPublication | 08cd4a95-4489-4b8d-8131-9d82a2066935 | |
relation.isAuthorOfPublication | d4405bdc-e966-4962-9c93-9b06879a4a41 | |
relation.isAuthorOfPublication | 36c327ea-52a8-4bc5-8005-6d8c47d1eb30 | |
relation.isAuthorOfPublication | 16f4950d-e8fc-4510-a93b-ffb88d9be41d | |
relation.isAuthorOfPublication.latestForDiscovery | a9f64384-ab8c-404c-8601-f76efa850ab3 |
Dateien
Originalbündel
1 - 1 von 1
- Name:
- isprs-annals-V-4-2021-225-2021.pdf
- Größe:
- 2.11 MB
- Format:
- Adobe Portable Document Format
Lizenzbündel
1 - 1 von 1
Kein Vorschaubild vorhanden
- Name:
- license.txt
- Größe:
- 1.36 KB
- Format:
- Item-specific license agreed upon to submission
- Beschreibung: