Tourney How to Gamify Learning with Design and Technology
| dc.accessRights | Anonymous | |
| dc.audience | Wissenschaft | |
| dc.contributor.author | Korkut, Safak | |
| dc.contributor.author | Hil, Darjan | |
| dc.contributor.author | Dornberger, Rolf | |
| dc.contributor.author | Jäger, Janine | |
| dc.date.accessioned | 2015-10-05T15:40:20Z | |
| dc.date.available | 2015-10-05T15:40:20Z | |
| dc.date.issued | 2014 | |
| dc.description.abstract | Tourney offers a well-designed, flexible and multifaceted tool kit of exem-plary self-learning sequences that the lecturers and also students can enrich with their own structured content in order to create learning paths by choosing and arranging modular elements. | |
| dc.identifier.uri | http://hdl.handle.net/11654/8709 | |
| dc.language.iso | en | en_US |
| dc.subject.ddc | 330 - Wirtschaft | |
| dc.subject.ddc | 005 - Computer Programmierung, Programme und Daten | |
| dc.title | Tourney How to Gamify Learning with Design and Technology | |
| dc.type | 05 - Forschungs- oder Arbeitsbericht | |
| dspace.entity.type | Publication | |
| fhnw.InventedHere | Yes | |
| fhnw.ReviewType | No peer review | |
| fhnw.affiliation.hochschule | Hochschule für Wirtschaft FHNW | de_CH |
| fhnw.affiliation.institut | Institut für Wirtschaftsinformatik | de_CH |
| fhnw.publicationState | Published | |
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