Tourney How to Gamify Learning with Design and Technology

dc.accessRightsAnonymous
dc.audienceWissenschaft
dc.contributor.authorKorkut, Safak
dc.contributor.authorHil, Darjan
dc.contributor.authorJäger, Janine
dc.contributor.authorDornberger, Rolf
dc.date.accessioned2015-10-05T15:42:18Z
dc.date.available2015-10-05T15:42:18Z
dc.date.issued2014-10-10T00:00:00Z
dc.event8th European Conference on Games Based Learning (ECGBL14)
dc.event.end2014-10-10
dc.event.start2014-10-09
dc.identifier.urihttp://hdl.handle.net/11654/9595
dc.language.isoen_UK
dc.spatialBerlin
dc.subject.ddc330 - Wirtschaft
dc.subject.ddc005 - Computer Programmierung, Programme und Daten
dc.titleTourney How to Gamify Learning with Design and Technology
dc.type06 - Präsentation
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.ReviewTypeAnonymous ex ante peer review of a complete publication
fhnw.affiliation.hochschuleHochschule für Wirtschaftde_CH
fhnw.affiliation.institutInstitut für Wirtschaftsinformatikde_CH
fhnw.publicationStatePublished
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