The Impact of Lego® Models in Decision-making Workshops

dc.accessRightsAnonymous
dc.audienceScience
dc.contributor.authorKorkut, Safak
dc.contributor.authorGawlik-Rau, Pia
dc.contributor.authorDornberger, Rolf
dc.contributor.authorLinxen, Sebastian
dc.contributor.editorPivec, Maja
dc.contributor.editorGründler, Josef
dc.date.accessioned2017-08-04T06:46:03Z
dc.date.available2017-08-04T06:46:03Z
dc.date.issued2017-10
dc.event11th European Conference on Games Based Learning (EGCBL 2017)
dc.event.end2017-10-07
dc.event.start2017-10-05
dc.identifier.urihttp://hdl.handle.net/11654/25242
dc.language.isoen
dc.relation.ispartofProceedings of the 11th European Conference on Games Based Learning
dc.spatialGraz
dc.subject.ddc330 - Wirtschaftde
dc.titleThe Impact of Lego® Models in Decision-making Workshops
dc.type04B - Beitrag Konferenzschrift
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.IsStudentsWorkno
fhnw.PublishedSwitzerlandNo
fhnw.ReviewTypeAnonymous ex ante peer review of a complete publication
fhnw.affiliation.hochschuleHochschule für Wirtschaftde_CH
fhnw.affiliation.institutInstitut für Wirtschaftsinformatikde_CH
fhnw.publicationStatePre-Print
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Dateien