Development of a Logistics Serious Game

dc.contributor.authorGüler, Attila
dc.contributor.mentorPustulka, Elzbieta
dc.date.accessioned2023-12-22T16:02:59Z
dc.date.available2023-12-22T16:02:59Z
dc.date.issued2020
dc.description.abstractDue to the high complexity of the Swiss economy, a powerful and reliable logistics system is required. Switzerland has already one of the most advanced economies in Europe and is one of the central points in the transport network, which will most likely continue to increase. The challenges in the future teaching and learning about logistics and of attracting young people to this area could be addressed by increasing the motivation and engagement to learn about the subject. This thesis proposes to use a game to raise public interest in logistics and convey some essential knowledge in a playful manner. To raise interest in logistics and teach some fundamental knowledge of the subject, we wanted to make use of a serious game that should be played at museums, fairs or in the educational field. The literature review unveiled many methodologies showing how to construct a serious game, but none of them was fit for purpose. Therefore, a combined methodology was developed and applied to create a game design. This game design was then implemented in a prototype using the Unreal Engine 4.25....
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/40382
dc.language.isoen
dc.publisherHochschule für Wirtschaft FHNW
dc.spatialOlten
dc.subject.ddc330 - Wirtschaft
dc.titleDevelopment of a Logistics Serious Game
dc.type11 - Studentische Arbeit
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.PublishedSwitzerlandYes
fhnw.StudentsWorkTypeMaster
fhnw.affiliation.hochschuleHochschule für Wirtschaft FHNWde_CH
fhnw.affiliation.institutMaster of Science
relation.isMentorOfPublication3e7f2a0a-692e-4652-b305-7a7e19e011de
relation.isMentorOfPublication.latestForDiscovery3e7f2a0a-692e-4652-b305-7a7e19e011de
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