A logistics serious game
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Author (Corporation)
Publication date
2021
Typ of student thesis
Course of study
Collections
Type
04B - Conference paper
Editors
Editor (Corporation)
Supervisor
Parent work
GSGS'21. 6th International Conference on Gamification & Serious Game
Special issue
DOI of the original publication
Series
Series number
Volume
Issue / Number
Pages / Duration
66-69
Patent number
Publisher / Publishing institution
Place of publication / Event location
Lausanne
Edition
Version
Programming language
Assignee
Practice partner / Client
Abstract
Switzerland is a logistics hub which needs many trained professionals. As logistics does not have a strong public image, the profession does not attract enough young people. A logistics game could help recruit more candidates at the apprenticeship and university level and help in teaching. We have prototyped a logistics game and found out that it raises interest in logistics and successfully teaches about cargo ships. The game test showed that the game is visually appealing but the competitive aspect may interfere with learning.
Keywords
Subject (DDC)
Event
GSGS21, International Conference on Gamification and Serious Game
Exhibition start date
Exhibition end date
Conference start date
28.06.2021
Conference end date
09.07.2021
Date of the last check
ISBN
978-2-940387-27-4
ISSN
Language
English
Created during FHNW affiliation
Yes
Strategic action fields FHNW
Publication status
Published
Review
Peer review of the complete publication
Open access category
Green
Citation
Pustulka, E., Güler, A., & Hanne, T. (2021). A logistics serious game. GSGS′21. 6th International Conference on Gamification & Serious Game, 66–69. https://doi.org/10.26041/fhnw-6976