Hil, Darjan
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Gamification and Data - Learning Process Visualization
2015-10, Jäger, Janine, Korkut, Safak, Hil, Darjan, Dornberger, Rolf, Munkvold, Robin, Kolås, Line
Tourney How to Gamify Learning with Design and Technology
2014, Korkut, Safak, Hil, Darjan, Dornberger, Rolf, Jäger, Janine
Tourney offers a well-designed, flexible and multifaceted tool kit of exem-plary self-learning sequences that the lecturers and also students can enrich with their own structured content in order to create learning paths by choosing and arranging modular elements.
Tourney How to Gamify Learning with Design and Technology
2014-10-10T00:00:00Z, Korkut, Safak, Hil, Darjan, Jäger, Janine, Dornberger, Rolf
Tourney How to Gamify Learning with Design and Technology (Work in Progress). University of Applied Sciences and Arts Northwestern Switzerland FHNW, Basel, Switzerland
2014-07-20T00:00:00Z, Korkut, Safak, Hil, Darjan, Dornberger, Rolf, Jäger, Janine
"Tourney" is the title of a digital learning game, which aims at increasing the learning outcome of students on various levels of their study programs. "Tourney" is being developed with an interdisciplinary approach, critically focused on creating a content independent game framework for a versatile application in the learning environment. This platform offers a well-designed, flexible and multifaceted tool kit of exemplary self-learning sequences that the lecturers and also students can enrich with their own structured content in order to create learning paths by choosing and arranging modular elements. Additionally, the tool allows monitoring students learning progress.