Science learning playground using a cloud-based game engine

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DOI of the original publication
Related research data
Project type
angewandte Forschung
Project start
29.04.2026
Project end
28.10.2026
Project status
laufend
Project contact
Project manager
Contributors
Description
Abstract
The project investigates a transformation of a game engine into an open computational playground for science education in secondary schools and higher education. Lemonate, a Swiss cloud-based game engine developed by Luminocity, serves as the technological foundation for exploring how programmable, interactive 3D environments can support conceptual understanding through computational experimentation.
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Created during FHNW affiliation
Yes
Strategic action fields FHNW
School
Hochschule für Informatik FHNW
Institute
Institut für Interaktive Technologien
Financed by
Innosuisse
Project partner
Contracting authority
Luminocity AG
SAP reference
Keywords
Educational technology
Game engine
Science education