Gamification to enhance motivation and engagement in blended eLearning for technical and vocational education and training
dc.contributor.author | Jayalath, Janaka | |
dc.contributor.author | Esichaikul, Vatcharaporn | |
dc.date.accessioned | 2024-05-28T08:56:00Z | |
dc.date.available | 2024-05-28T08:56:00Z | |
dc.date.issued | 2022 | |
dc.description.abstract | ||
dc.identifier.doi | 10.1007/s10758-020-09466-2 | |
dc.identifier.issn | 2211-1670 | |
dc.identifier.issn | 2211-1662 | |
dc.identifier.uri | https://irf.fhnw.ch/handle/11654/43196 | |
dc.language.iso | en | |
dc.publisher | Springer | |
dc.relation.ispartof | Technology, Knowledge and Learning | |
dc.subject.ddc | 330 - Wirtschaft | |
dc.title | Gamification to enhance motivation and engagement in blended eLearning for technical and vocational education and training | |
dc.type | 01A - Beitrag in wissenschaftlicher Zeitschrift | |
dc.volume | 27 | |
dspace.entity.type | Publication | |
fhnw.InventedHere | Yes | |
fhnw.ReviewType | Anonymous ex ante peer review of a complete publication | |
fhnw.affiliation.hochschule | Hochschule für Wirtschaft FHNW | de_CH |
fhnw.affiliation.institut | Institut für Unternehmensführung | de_CH |
fhnw.openAccessCategory | Closed | |
fhnw.pagination | 91-118 | |
fhnw.publicationState | Published | |
relation.isAuthorOfPublication | a919e52a-ed5f-478f-aa2d-b54d5f6d2202 | |
relation.isAuthorOfPublication.latestForDiscovery | a919e52a-ed5f-478f-aa2d-b54d5f6d2202 |
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