Bloxxgame Webhosting

dc.contributor.authorBidoggia, Saïd
dc.contributor.authorFux, Ralf
dc.contributor.authorJurendic, Franciska
dc.contributor.authorLang, Florian
dc.contributor.authorNikolova, Kalina
dc.contributor.mentorDettling, Walter
dc.contributor.partnerIBM, Basel
dc.date.accessioned2023-12-22T16:23:32Z
dc.date.available2023-12-22T16:23:32Z
dc.date.issued2020
dc.description.abstractAt the beginning of the project bloxxgame only allowed one game session at a time. It was not yet publicly available and had no solution for web hosting and cost coverage. Many business aspects, like how to communicate the game's launch and how to go public were not considered yet. The goal was therefore to, implement the possibility to have multiple game sessions, do research on different business models for going public, find a web hosting solution and figure out how the hosting costs will be covered, create a communication plan for the launch, and create a business plan.
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/40796
dc.language.isoen
dc.publisherHochschule für Wirtschaft FHNW
dc.spatialBasel
dc.subject.ddc330 - Wirtschaft
dc.titleBloxxgame Webhosting
dc.type11 - Studentische Arbeit
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.PublishedSwitzerlandYes
fhnw.StudentsWorkTypeSemesterarbeit
fhnw.affiliation.hochschuleHochschule für Wirtschaft
fhnw.affiliation.institutBachelor of Science
relation.isMentorOfPublication1ab92a51-4952-4200-b86c-22dccaa37e09
relation.isMentorOfPublication.latestForDiscovery1ab92a51-4952-4200-b86c-22dccaa37e09
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