Too close to be true. VR images bring the visible speaker into your face (literally)

dc.accessRightsAnonymous
dc.audienceScience
dc.contributor.authorReutemann, Jeanine
dc.contributor.editorGrabbe, Lars
dc.contributor.editorRupert-Kruse, Patrick
dc.contributor.editorSchmitz, Norbert
dc.date.accessioned2016-11-22T15:09:37Z
dc.date.available2016-11-22T15:09:37Z
dc.date.issued2016
dc.description.abstractIn Virtual Reality (VR), images of persons are displayed closer to the viewer than ever before. Therefore, images of strangers can come much closer into the experiences and private sphere then in accustomed socio-cultural interactions or in “conventional” moving images. Each micro movement of the face is visible in focus, allowing to read the face of a virtual person in greater detail than ever permitted in conventional distances in the real non-virtual reality. The sensation of immersion in VR changes the way the images are depicted compared to regular moving images. The bodily representations of a virtual person differ depending on the distance of the image-framing. Thus distance affects how vision and sensorimotor interaction are anchored into somatic, mental and neural processes – into an embodied perception. Accordingly, images not only affect the visual and kinesthetic imagery but also influence the way of thinking, analyzing and understanding something or someone, and VR adds a new dimension to all those cognitive processes by enabling extreme close-ups impossible on a common screen. An unconventional immersive close-up of a person can intimidate through the unfamiliar, extremely short interpersonal distance, as the speaker is just too close to be true.
dc.identifier.urihttp://hdl.handle.net/11654/23577
dc.language.isoenen_US
dc.publisherBüchner
dc.relation.ispartofIMAGE EMBODIMENT – New Perspectives of the Sensory Turn
dc.spatialHamburg
dc.subjectVirtual Realityen_US
dc.subjectinterpersonal distancesen_US
dc.subjectproxemicsen_US
dc.subjectembodimenten_US
dc.subjectperceptionen_US
dc.subjectaestheticsen_US
dc.subjectfilmen_US
dc.subject360° videoen_US
dc.subjectvisualen_US
dc.subjectdistortionen_US
dc.subject.ddc700 - Künste und Unterhaltungde
dc.titleToo close to be true. VR images bring the visible speaker into your face (literally)
dc.type04A - Beitrag Sammelband
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.IsStudentsWorkno
fhnw.PublishedSwitzerlandNo
fhnw.ReviewTypeAnonymous ex ante peer review of an abstract
fhnw.affiliation.hochschuleHochschule für Gestaltung und Kunstde_CH
fhnw.affiliation.institutInstitut Vermittlung von Kunst und Designde_CH
fhnw.pagination161-182
fhnw.publicationStatePublished
relation.isAuthorOfPublication152d88d7-b0c0-4b3c-b051-3fbd087d9bc7
relation.isAuthorOfPublication.latestForDiscovery152d88d7-b0c0-4b3c-b051-3fbd087d9bc7
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