Games as Speculative Tools

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Authors
Author (Corporation)
Publication date
28.01.2023
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06 - Presentation
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DOI of the original publication
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Basel
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Abstract
As society faces various socio-ecologic problems, speculation can be used as a critical practice to build on existing biases and confront dissonances. How can games encourage the players to be creative and critically reflect on the human condition, society, and their relationship to nature and technology? There is something about the human play drive that is deeply connected to our ways of experiencing and shaping the world. Through play, we can cultivate a new way of looking at, depicting, and engaging with the world and generate non-paranoid imaginations where ambiguity and diversity are at home.
Keywords
Speculative design, Critical games, Games, Future
Subject (DDC)
700 - Künste und Unterhaltung
Project
Event
SPIEL! Games as Critical Practice
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Exhibition end date
Conference start date
26.01.2023
Conference end date
29.01.2023
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Language
English
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Yes
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No peer review
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Citation
FREI, Lena, 2023. Games as Speculative Tools. SPIEL! Games as Critical Practice. Basel. 28 Januar 2023. Verfügbar unter: https://irf.fhnw.ch/handle/11654/43992