Games as Speculative Tools
No Thumbnail Available
Authors
Author (Corporation)
Publication date
28.01.2023
Typ of student thesis
Course of study
Type
06 - Presentation
Editors
Editor (Corporation)
Supervisor
Parent work
Special issue
DOI of the original publication
Series
Series number
Volume
Issue / Number
Pages / Duration
Patent number
Publisher / Publishing institution
Place of publication / Event location
Basel
Edition
Version
Programming language
Assignee
Practice partner / Client
Abstract
As society faces various socio-ecologic problems, speculation can be used as a critical practice to build on existing biases and confront dissonances. How can games encourage the players to be creative and critically reflect on the human condition, society, and their relationship to nature and technology? There is something about the human play drive that is deeply connected to our ways of experiencing and shaping the world. Through play, we can cultivate a new way of looking at, depicting, and engaging with the world and generate non-paranoid imaginations where ambiguity and diversity are at home.
Keywords
Speculative design, Critical games, Games, Future
Subject (DDC)
700 - Künste und Unterhaltung
Event
SPIEL! Games as Critical Practice
Exhibition start date
Exhibition end date
Conference start date
26.01.2023
Conference end date
29.01.2023
Date of the last check
ISBN
ISSN
Language
English
Created during FHNW affiliation
Yes
Strategic action fields FHNW
Publication status
Review
No peer review
Open access category
License
Citation
FREI, Lena, 2023. Games as Speculative Tools. SPIEL! Games as Critical Practice. Basel. 28 Januar 2023. Verfügbar unter: https://irf.fhnw.ch/handle/11654/43992