Exploring and developing use cases for Oculus Rift combined with gesture control systems within the health industry

dc.contributor.authorBuff, Elias
dc.contributor.mentorJäger, Janine
dc.contributor.partnerInstitute for Information Systems, HSW FHNW, Basel
dc.date.accessioned2023-12-22T15:57:39Z
dc.date.available2023-12-22T15:57:39Z
dc.date.issued2015
dc.description.abstractWith the help of the virtual reality headset Oculus Rift, users can move in the virtual space without getting up from their chairs. So far the main focus from the inventors has been the entertainment sector. However, Oculus Rift offers huge potential for business simulations or surgical training environments in serious use cases. So far, a major problem is the controller interface, which is not as immersive as the visual interface. This problem is approached in this work as it considers possibilities and ideas to combine virtual reality and gesture control to develop a serious showcase.
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/40159
dc.language.isode
dc.publisherHochschule für Wirtschaft FHNW
dc.spatialOlten
dc.subject.ddc330 - Wirtschaft
dc.titleExploring and developing use cases for Oculus Rift combined with gesture control systems within the health industry
dc.type11 - Studentische Arbeit
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.PublishedSwitzerlandYes
fhnw.StudentsWorkTypeBachelor
fhnw.affiliation.hochschuleHochschule für Wirtschaft FHNWde_CH
fhnw.affiliation.institutBachelor of Science
relation.isMentorOfPublicatione2702b5c-d7b9-4cbe-90d7-48ff8b07e8d6
relation.isMentorOfPublication.latestForDiscoverye2702b5c-d7b9-4cbe-90d7-48ff8b07e8d6
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