Training in Immersive Virtual Reality: A Short Review of Presumptions and the Contextual Interference Effect

dc.accessRightsAnonymous*
dc.audienceScienceen_US
dc.contributor.authorChrist, Oliver
dc.contributor.authorZiegler, Cyrill
dc.contributor.authorHirschi, Andreas
dc.contributor.authorGenovese, Rosina
dc.contributor.authorPapageorgiou, Andreas
dc.contributor.editorAhram, Tareq
dc.contributor.editorTaiar, Redha
dc.contributor.editorGremeaux-Bader, Vincent
dc.contributor.editorAminian, Kamiar
dc.date.accessioned2021-01-04T09:56:07Z
dc.date.available2021-01-04T09:56:07Z
dc.date.issued2020-04-03
dc.description.abstractThe increase of shipped consumer immersive virtual reality (IVR) up to 6 million units in 2019 shows the increasing popularity of this medium. Invests of 8 billion dollars are anticipated in the next five years for the training sector. With the development the question arise, what effects and advantages can be expected using IVR in human training? This paper reviews three important areas, when it comes to the design of immersive virtual reality trainings: 1. cognitive load, 2. spatial imagination and the contextual interference effect.en_US
dc.description.urihttps://link.springer.com/chapter/10.1007/978-3-030-44267-5_49en_US
dc.edition1en_US
dc.event2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET – AI 2020)
dc.event.end2020-04-25
dc.event.start2020-04-23
dc.identifier.isbn978-3-030-44267-5
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/31929
dc.identifier.urihttps://doi.org/10.26041/fhnw-3590
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.relation.ispartofHuman Interaction, Emerging Technologies and Future Applications II. Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET – AI 2020), April 23-25, 2020, Lausanne, Switzerlanden_US
dc.relation.ispartofseriesAdvances in Intelligent Systems and Computing
dc.spatialSwitzerlanden_US
dc.subjectImmersive virtual reality trainingen_US
dc.subjectContextual interference effecten_US
dc.subjectTraining designen_US
dc.subject.ddc150 - Psychologieen_US
dc.titleTraining in Immersive Virtual Reality: A Short Review of Presumptions and the Contextual Interference Effecten_US
dc.type04B - Beitrag Konferenzschrift
dspace.entity.typePublication
fhnw.InventedHereYesen_US
fhnw.IsStudentsWorknoen_US
fhnw.PublishedSwitzerlandYesen_US
fhnw.ReviewTypeAnonymous ex ante peer review of a complete publicationen_US
fhnw.affiliation.hochschuleHochschule für Angewandte Psychologie FHNWde_CH
fhnw.affiliation.institutInstitut Mensch in komplexen Systemende_CH
fhnw.pagination328-333en_US
fhnw.publicationStatePublisheden_US
fhnw.seriesNumber1152
relation.isAuthorOfPublication48f2cc4c-aedf-4530-94ca-d002e62109ee
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relation.isAuthorOfPublication.latestForDiscovery48f2cc4c-aedf-4530-94ca-d002e62109ee
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