Create Video Games to Promote Well-Being of Elderly People – A Practice-Driven Guideline

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Author (Corporation)
Publication date
10.07.2020
Typ of student thesis
Course of study
Type
04B - Conference paper
Editors
Gao, Qin
Zhou, Jia
Editor (Corporation)
Supervisor
Parent work
Human Aspects of IT for the Aged Population : Healthy and Active Aging. HCII 2020
Special issue
DOI of the original publication
Series
Lecture Notes in Computer Science
Series number
12208
Volume
Issue / Number
Pages / Duration
401-418
Patent number
Publisher / Publishing institution
Springer
Place of publication / Event location
Cham
Edition
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Programming language
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Practice partner / Client
Abstract
This paper presents a selection of game design concepts to promote social interaction between older people and players from other generations. Hardware-related interaction channels, game mechanics and game content can be used to trigger positive communication between several players. The proposed concepts are based on the experience of 32 game prototypes developed with and for the oldest seniors living in several Swiss nursing and retirement homes. The games are directed at the relatives to make their visits a pleasant and positively perceived experience, with the aim of increasing well-being of all involved.
Keywords
Involving the elderly in HCI methodology, Game design for the elderly, Technology for the elderly’s leisure and entertainment, Intergenerational gaming, Social interaction, Increased well-being
Subject (DDC)
004 - Computer Wissenschaften, Internet
Event
Exhibition start date
Exhibition end date
Conference start date
19.07.2020
Conference end date
24.07.2020
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ISBN
978-3-030-50248-5
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Language
English
Created during FHNW affiliation
Yes
Strategic action fields FHNW
Publication status
Published
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Expert editing/editorial review
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Citation
SOLDATI, Marco, Carmen ZAHN, Doruk BILDIBAY, Tabea ISELI, David LEISNER und Mario NIEDERHAUSER, 2020. Create Video Games to Promote Well-Being of Elderly People – A Practice-Driven Guideline. In: Qin GAO und Jia ZHOU (Hrsg.), Human Aspects of IT for the Aged Population : Healthy and Active Aging. HCII 2020. Cham: Springer. 10 Juli 2020. S. 401–418. Lecture Notes in Computer Science, 12208. ISBN 978-3-030-50248-5. Verfügbar unter: https://doi.org/10.26041/fhnw-3629