Create Video Games to Promote Well-Being of Elderly People – A Practice-Driven Guideline

dc.accessRightsAnonymous*
dc.audienceScienceen_US
dc.contributor.authorSoldati, Marco
dc.contributor.authorZahn, Carmen
dc.contributor.authorBildibay, Doruk
dc.contributor.authorIseli, Tabea
dc.contributor.authorLeisner, David
dc.contributor.authorNiederhauser, Mario
dc.contributor.editorGao, Qin
dc.contributor.editorZhou, Jia
dc.date.accessioned2021-01-12T06:26:29Z
dc.date.available2021-01-12T06:26:29Z
dc.date.issued2020-07-10
dc.description.abstractThis paper presents a selection of game design concepts to promote social interaction between older people and players from other generations. Hardware-related interaction channels, game mechanics and game content can be used to trigger positive communication between several players. The proposed concepts are based on the experience of 32 game prototypes developed with and for the oldest seniors living in several Swiss nursing and retirement homes. The games are directed at the relatives to make their visits a pleasant and positively perceived experience, with the aim of increasing well-being of all involved.en_US
dc.description.urihttps://link.springer.com/chapter/10.1007%2F978-3-030-50249-2_29en_US
dc.event.end2020-07-24
dc.event.start2020-07-19
dc.identifier.doihttps://doi.org/10.1007/978-3-030-50249-2_29
dc.identifier.isbn978-3-030-50248-5
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/31997
dc.identifier.urihttps://doi.org/10.26041/fhnw-3629
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.relationMyosotis-Garden - Strategische Inititative, 2018-01-01
dc.relation.ispartofHuman Aspects of IT for the Aged Population : Healthy and Active Aging. HCII 2020en_US
dc.relation.ispartofseriesLecture Notes in Computer Science
dc.spatialChamen_US
dc.subjectInvolving the elderly in HCI methodologyen_US
dc.subjectGame design for the elderlyen_US
dc.subjectTechnology for the elderly’s leisure and entertainmenten_US
dc.subjectIntergenerational gamingen_US
dc.subjectSocial interactionen_US
dc.subjectIncreased well-beingen_US
dc.subject.ddc004 - Computer Wissenschaften, Interneten_US
dc.titleCreate Video Games to Promote Well-Being of Elderly People – A Practice-Driven Guidelineen_US
dc.type04B - Beitrag Konferenzschrift*
dspace.entity.typePublication
fhnw.InventedHereYesen_US
fhnw.IsStudentsWorknoen_US
fhnw.PublishedSwitzerlandYesen_US
fhnw.ReviewTypeLectoring (ex ante)en_US
fhnw.affiliation.hochschuleHochschule für Technikde_CH
fhnw.affiliation.institutInstitut für Data Sciencede_CH
fhnw.pagination401-418en_US
fhnw.publicationStatePublisheden_US
fhnw.seriesNumber12208
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