Gamification of education. Overcoming conflicting sustainability goals in a playful way
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Authors
Author (Corporation)
Publication date
2024
Type of student thesis
Course of study
Type
04B - Conference paper
Editors
Editor (Corporation)
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Parent work
LESS IS MUST EAAE Annual Conference MĂĽnster School of Architecture 2024
Special issue
DOI of the original publication
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Issue / Number
Pages / Duration
Patent number
Publisher / Publishing institution
EAAE Publisher
Place of publication / Event location
MĂĽnster
Edition
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Abstract
This paper examines the use of a simulation game to implement Target Sus-tainability Design (TSD), a method promoting collaboration within multidisci-plinary teams in construction projects. TSD addresses the conflict between minimizing costs and implementing social and ecological measures, integrat-ing stakeholders in creating cost-efficient and sustainable buildings. The sim-ulation game serves as a tool to teach TSD by replicating construction project processes, engaging students in two rounds of designing and building towers. The TSD process involves three steps: set targets, design to targets and build to targets. Students play the roles of different stakeholders, while time con-straints simulate real-world conditions. Data from professional participants and students alike showed the game effectively taught TSD principles, improved collaboration and supported the achievement of sustainable goals in construc-tion projects. However, limitations include a small sample size and potential bias from students’ pre-existing sustainability knowledge. Despite this, the paper highlights the importance of clear targets and multidisciplinary collaboration in achieving sustainability goals in real-life projects.
Keywords
Gamification, Lean construction, Multidisciplinary teams, Cross-disciplinary collaboration, Target sustainability design, Conflict of objectives
Subject (DDC)
Event
EAAE Annual Conference MĂĽnster 2024
Exhibition start date
Exhibition end date
Conference start date
28.08.2024
Conference end date
31.08.2024
Date of the last check
ISBN
ISSN
Language
English
Created during FHNW affiliation
Yes
Strategic action fields FHNW
Zero Emission
Publication status
Published
Review
Peer review of the complete publication
Open access category
Diamond
Citation
Olender, M. (2024). Gamification of education. Overcoming conflicting sustainability goals in a playful way. In MSA MĂĽnster School of Architecture (Ed.), LESS IS MUST EAAE Annual Conference MĂĽnster School of Architecture 2024. EAAE Publisher. https://doi.org/10.26041/fhnw-15437