Augmented Reality in Design. Thinking about Hybrid Forms of Virtual and Physical Space in Design

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Author (Corporation)
Publication date
2014
Typ of student thesis
Course of study
Type
04A - Book part
Editors
Aaron, Marcus
Editor (Corporation)
Supervisor
Parent work
Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments
Special issue
DOI of the original publication
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Series
Series number
Volume
Issue / Number
Pages / Duration
624-635
Patent number
Publisher / Publishing institution
Springer
Place of publication / Event location
Heidelberg
Edition
Version
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Practice partner / Client
Abstract
This paper investigates how the technology of augmented reality and mixed media will shape and affect future design strategies. Although the technology was developed back in the 1990s, its dissemination has been slow. Particularly in the field of design practice, as well as in design research, new media technologies offer an interesting alternative for producing, visualizing, and embodying (data-enhanced) spaces. For scenography in terms of an integrated space-related design discipline, (focusing on spatial access to topics including perception and analysis of spaces) the use of interactive spaces provides a new variety of possibilities in organizing and solving problems by applying a spatial perspective. Therefore it is important, not to leave the emerging media spaces exclusively to the rapidly changing information-age technologies. This contribution aims at making designers aware of the technical possibilities and fosters their participation in its development and application.
Keywords
Design, Interface, Maps, Mapping, raumbasierte Technologien, Kommunikation, Raumtheorie, AR, Orientierung, Navigation
Subject (DDC)
Project
Event
Exhibition start date
Exhibition end date
Conference start date
22.06.2014
Conference end date
24.06.2014
Date of the last check
ISBN
978-3319076256
ISSN
Language
English
Created during FHNW affiliation
Yes
Strategic action fields FHNW
Publication status
Published
Review
Peer review of the complete publication
Open access category
License
Citation
Schranz, C. (2014). Augmented Reality in Design. Thinking about Hybrid Forms of Virtual and Physical Space in Design. In M. Aaron (Ed.), Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments (pp. 624–635). Springer. https://irf.fhnw.ch/handle/11654/30522