Marketing Strategy for the Tony Game

dc.contributor.authorBianchi, Patrik
dc.contributor.authorSuter, Dominik
dc.contributor.mentorJiang, Yufan
dc.contributor.partnerHochschule für Musik FHNW, Basel
dc.date.accessioned2023-12-22T16:09:15Z
dc.date.available2023-12-22T16:09:15Z
dc.date.issued2019
dc.description.abstractMusic reading represents a major cognitive challenge for many children learning to play a new instrument. Due to the difficulty and the unpopularity of the mentioned task, teachers usually struggle to motivate their students to acquire music literacy. The Tony Game was developed by a project team of the FHNW and enables piano students the learning of music reading skills in a playful and easy way. However, given the novelty of the pioneering application software, it is not yet known by potential users. The goal of this bachelor thesis is therefore, to create a cost-efficient marketing strategy to establish a customer base before imitators can copy the game.
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/40633
dc.language.isode
dc.publisherHochschule für Wirtschaft FHNW
dc.spatialOlten
dc.subject.ddc330 - Wirtschaft
dc.titleMarketing Strategy for the Tony Game
dc.type11 - Studentische Arbeit
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.PublishedSwitzerlandYes
fhnw.StudentsWorkTypeBachelor
fhnw.affiliation.hochschuleHochschule für Wirtschaft FHNWde_CH
fhnw.affiliation.institutBachelor of Science
relation.isMentorOfPublication212963b6-162c-491f-abdb-868cdf2b7c10
relation.isMentorOfPublication.latestForDiscovery212963b6-162c-491f-abdb-868cdf2b7c10
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