AI and Art. Arguments for Practice

dc.contributor.authorSchubbach, Arno
dc.contributor.editorThiel, Sonja
dc.contributor.editorBernhardt, Johannes C.
dc.date.accessioned2023-12-13T15:18:00Z
dc.date.available2023-12-13T15:18:00Z
dc.date.issued2023-12
dc.description.abstractRecent advances in the computer generation of pictures using methods and programs from artificial intelligence research, or, more precisely, machine learning, have once again raised the question of whether computers can make art. Based on A. Michael Noll’s early experiments with computer art from the 1960s, I argue by contrast that even the latest tools cannot do without human work and can only be part of an artistic practice thanks to this work. Rather than asking whether machines can make art, we should therefore develop creative practices in which it is possible to leverage the potential of new techniques for design and art.
dc.identifier.doi10.14361/9783839467107
dc.identifier.isbn978-3-8394-6710-7
dc.identifier.urihttps://irf.fhnw.ch/handle/11654/38785
dc.identifier.urihttps://doi.org/10.26041/fhnw-5890
dc.language.isoen
dc.publishertranscript
dc.relation.ispartofAI in Museums. Reflections, Perspectives and Applications
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.spatialBielefeld
dc.subjectArtificial Intelligence
dc.subjectMachine Learning
dc.subjectArt
dc.subjectPractice
dc.subjectComputer
dc.subjectA. Michael Noll
dc.subject.ddc700 - Künste und Unterhaltung
dc.titleAI and Art. Arguments for Practice
dc.type04A - Beitrag Sammelband
dspace.entity.typePublication
fhnw.InventedHereYes
fhnw.ReviewTypeNo peer review
fhnw.affiliation.hochschuleHochschule für Gestaltung und Kunstde_CH
fhnw.affiliation.institutInstitut Digitale Kommunikations-Umgebungende_CH
fhnw.openAccessCategoryGold
fhnw.pagination41-56
fhnw.publicationStatePublished
relation.isAuthorOfPublication56b6cc42-54af-4abb-aa33-255de7f9746e
relation.isAuthorOfPublication.latestForDiscovery56b6cc42-54af-4abb-aa33-255de7f9746e
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