Mateescu, Magdalena
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Mateescu
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Magdalena
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Mateescu, Magdalena
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- PublikationVisualizing progress tracking for software teams on large collaborative touch displays(IEEE, 2020) Scott-Hill, Brandon; Anslow, Craig; Ferreira, Jennifer; Kropp, Martin; Mateescu, Magdalena; Meier, Andreas [in: 2020 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)]04B - Beitrag Konferenzschrift
- PublikationInteractive Digital Cardwalls for Agile Software Development(Springer, 2017) Kropp, Martin; Brown, Judith M.; Anslow, Craig; Gossage, Stevenson; Mateescu, Magdalena; Biddle, Robert; Anslow, Craig; Campos, Pedro; Jorge, Joaquim [in: Collaboration Meets Interactive Spaces]04 - Beitrag Sammelband oder Konferenzschrift
- PublikationEnhancing Agile Team Collaboration Through the Use of Large Digital Multi-touch Cardwalls(Springer, 2017) Kropp, Martin; Anslow, Craig; Mateescu, Magdalena; Burkhard, Roger; Vischi, Dario; Zahn, Carmen [in: Agile Processes in Software Engineering and Extreme Programming : 18th International Conference, XP 2017, Cologne, Germany, May 22-26, 2017, Proceedings]04B - Beitrag Konferenzschrift
- PublikationInteractive Digital Cardwalls for Agile Software Development(Springer, 2016) Kropp, Martin; Brown, Judith M.; Anslow, Craig; Gossage, Stevenson; Mateescu, Magdalena; Biddle, Robert; Anslow, Craig; Campos, Pedro; Jorge, Joaquim [in: Collaboration Meets Interactive Spaces]04A - Beitrag Sammelband
- PublikationaWall: A Socio-Cognitive Tool for Agile Team Collaboration using Large Multi-Touch Wall Systems(ACM, 2015) Kropp, Martin; Mateescu, Magdalena; Burkhard, Roger; Zahn, Carmen; Vischi, Dario [in: ITS' 15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces]Agile methods emphasize highly interactive and close collaboration within teams and among stakeholders. Due to still missing adequate digital tools, agile teams use mostly physical artefacts like wallboards and story cards. In this paper, we present aWall, an agile team collaboration tool for large multi-touch wall systems. aWall was designed based on empirical user research using new interaction and visualization concepts to support and foster the highly collaborative and communicative agile work style. The application is based on web technology and can be used in both co-located and distributed setting. The implemented prototypes were validated with end-users in a user workshop. In the demo, users can experience the interaction and visualization concepts hands-on.04B - Beitrag Konferenzschrift
- PublikationaWall: A Socio-Cognitive Tool for Agile Team Collaboration using Large Multi-Touch Wall Systems(ACM, 2015) Kropp, Martin; Mateescu, Magdalena; Burkhard, Roger; Zahn, Carmen; Vischi, Dario [in: ITS' 15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces (ITS 2015)]Agile methods emphasize highly interactive and close collaboration within teams and among stakeholders. Due to still missing adequate digital tools, agile teams use mostly physical artefacts like wallboards and story cards. In this paper, we present aWall, an agile team collaboration tool for large multi-touch wall systems. aWall was designed based on empirical user research using new interaction and visualization concepts to support and foster the highly collaborative and communicative agile work style. The application is based on web technology and can be used in both co-located and distributed setting. The implemented prototypes were validated with end-users in a user workshop.04B - Beitrag Konferenzschrift
- PublikationWarum ist die Zusammenarbeit in agilen Teams so effizient? - Eine qualitative Analyse kollaborativer Prozesse in agilen Teams (Poster)(03.10.2014) Mateescu, Magdalena; Kropp, Martin; Greiwe, Stephanie; Zahn, Carmen04B - Beitrag Konferenzschrift
- PublikationTeaching and learning agile collaboration(08.07.2014) Kropp, Martin; Meier, Andreas; Mateescu, Magdalena; Zahn, Carmen [in: Proceedings 2014 IEEE 27th Conference on Software Engineering Education and Training]04B - Beitrag Konferenzschrift
- PublikationAgile Software-Entwicklung zum Anfassen(2014) Greiwe, Stephanie; Kropp, Martin; Mateescu, Magdalena [in: IMVS Fokus Report]01B - Beitrag in Magazin oder Zeitung