Gamification - ein neuer Lernansatz in der Psychiatrie?
dc.contributor.author | Schneeberger, Andres R. | |
dc.contributor.author | Gupta, Rahul | |
dc.contributor.author | Heuss, Sabina | |
dc.date.accessioned | 2024-05-23T11:44:39Z | |
dc.date.available | 2024-05-23T11:44:39Z | |
dc.date.issued | 2020 | |
dc.description.abstract | ||
dc.identifier.issn | 1608-8964 | |
dc.identifier.uri | https://irf.fhnw.ch/handle/11654/42651 | |
dc.issue | 1 | |
dc.language.iso | de | |
dc.publisher | Universimed Cross Media Content | |
dc.relation.ispartof | Leading Opinions. Neurology and Psychiatry | |
dc.subject.ddc | 330 - Wirtschaft | |
dc.title | Gamification - ein neuer Lernansatz in der Psychiatrie? | |
dc.type | 01B - Beitrag in Magazin oder Zeitung | |
dspace.entity.type | Publication | |
fhnw.InventedHere | Yes | |
fhnw.ReviewType | Lectoring (ex ante) | |
fhnw.affiliation.hochschule | Hochschule für Wirtschaft | de_CH |
fhnw.affiliation.institut | Institut für Unternehmensführung | de_CH |
fhnw.openAccessCategory | Closed | |
fhnw.pagination | 25-27 | |
fhnw.publicationState | Published | |
relation.isAuthorOfPublication | 3067cc9f-139a-40aa-a6d0-107ea5c9d3f7 | |
relation.isAuthorOfPublication.latestForDiscovery | 3067cc9f-139a-40aa-a6d0-107ea5c9d3f7 |
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