Image-based reality-capturing and 3D modelling for the creation of VR cycling simulations
Author (Corporation)
Publication date
17.06.2021
Typ of student thesis
Course of study
Collections
Type
04B - Conference paper
Editors
Editor (Corporation)
Supervisor
Parent work
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Special issue
DOI of the original publication
Link
Series
Series number
Volume
V-4-2021
Issue / Number
Pages / Duration
225-232
Patent number
Publisher / Publishing institution
Copernicus
Place of publication / Event location
Nice
Edition
Version
Programming language
Assignee
Practice partner / Client
Abstract
With this paper, we present a novel approach for efficiently creating reality-based, high-fidelity urban 3D models for interactive VR cycling simulations. The foundation of these 3D models is accurately georeferenced street-level imagery, which can be captured using vehicle-based or portable mapping platforms. Depending on the desired type of urban model, the street-level imagery is either used for semi-automatically texturing an existing city model or for automatically creating textured 3D meshes from multi-view reconstructions using commercial off-the-shelf software. The resulting textured urban 3D model is then integrated with a real-time traffic simulation solution to create a VR framework based on the Unity game engine. Subsequently, the resulting urban scenes and different planning scenarios can be explored on a physical cycling simulator using a VR helmet or viewed as a 360-degree or conventional video. In addition, the VR environment can be used for augmented reality applications, e.g., mobile augmented reality maps. We apply this framework to a case study in the city of Berne to illustrate design variants of new cycling infrastructure at a major traffic junction to collect feedback from practitioners about the potential for practical applications in planning processes.
Keywords
Mobile Mapping, Biking Simulation, Urban Mobility, Virtual Reality, 3D Modelling, Urban Scene Reconstruction
Subject (DDC)
600 - Technik, Medizin, angewandte Wissenschaften
Event
XXIV ISPRS Congress (2021 edition)
Exhibition start date
Exhibition end date
Conference start date
05.07.2021
Conference end date
09.07.2021
Date of the last check
ISBN
ISSN
2194-9050
Language
English
Created during FHNW affiliation
Yes
Strategic action fields FHNW
Publication status
Published
Review
Peer review of the complete publication
Open access category
Gold
Citation
WAHBEH, Wissam, Manuela AMMANN, Stephan NEBIKER, Michael VAN EGGERMOND und Alexander ERATH, 2021. Image-based reality-capturing and 3D modelling for the creation of VR cycling simulations. In: Wissam WAHBEH (Hrsg.), ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Nice: Copernicus. 17 Juni 2021. S. 225–232. Verfügbar unter: https://doi.org/10.26041/fhnw-4225