Image-based reality-capturing and 3D modelling for the creation of VR cycling simulations
Autor:in (Körperschaft)
Publikationsdatum
17.06.2021
Typ der Arbeit
Studiengang
Sammlung
Typ
04B - Beitrag Konferenzschrift
Herausgeber:innen
Herausgeber:in (Körperschaft)
Betreuer:in
Übergeordnetes Werk
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Themenheft
DOI der Originalpublikation
Link
Reihe / Serie
Reihennummer
Jahrgang / Band
V-4-2021
Ausgabe / Nummer
Seiten / Dauer
225-232
Patentnummer
Verlag / Herausgebende Institution
Copernicus
Verlagsort / Veranstaltungsort
Nice
Auflage
Version
Programmiersprache
Abtretungsempfänger:in
Praxispartner:in/Auftraggeber:in
Zusammenfassung
With this paper, we present a novel approach for efficiently creating reality-based, high-fidelity urban 3D models for interactive VR cycling simulations. The foundation of these 3D models is accurately georeferenced street-level imagery, which can be captured using vehicle-based or portable mapping platforms. Depending on the desired type of urban model, the street-level imagery is either used for semi-automatically texturing an existing city model or for automatically creating textured 3D meshes from multi-view reconstructions using commercial off-the-shelf software. The resulting textured urban 3D model is then integrated with a real-time traffic simulation solution to create a VR framework based on the Unity game engine. Subsequently, the resulting urban scenes and different planning scenarios can be explored on a physical cycling simulator using a VR helmet or viewed as a 360-degree or conventional video. In addition, the VR environment can be used for augmented reality applications, e.g., mobile augmented reality maps. We apply this framework to a case study in the city of Berne to illustrate design variants of new cycling infrastructure at a major traffic junction to collect feedback from practitioners about the potential for practical applications in planning processes.
Schlagwörter
Mobile Mapping, Biking Simulation, Urban Mobility, Virtual Reality, 3D Modelling, Urban Scene Reconstruction
Fachgebiet (DDC)
600 - Technik, Medizin, angewandte Wissenschaften
Veranstaltung
XXIV ISPRS Congress (2021 edition)
Startdatum der Ausstellung
Enddatum der Ausstellung
Startdatum der Konferenz
05.07.2021
Enddatum der Konferenz
09.07.2021
Datum der letzten Prüfung
ISBN
ISSN
2194-9050
Sprache
Englisch
Während FHNW Zugehörigkeit erstellt
Ja
Zukunftsfelder FHNW
Publikationsstatus
Veröffentlicht
Begutachtung
Peer-Review der ganzen Publikation
Open Access-Status
Gold
Zitation
WAHBEH, Wissam, Manuela AMMANN, Stephan NEBIKER, Michael VAN EGGERMOND und Alexander ERATH, 2021. Image-based reality-capturing and 3D modelling for the creation of VR cycling simulations. In: Wissam WAHBEH (Hrsg.), ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Nice: Copernicus. 17 Juni 2021. S. 225–232. Verfügbar unter: https://doi.org/10.26041/fhnw-4225