Driver training in immersive virtual reality (VR) and transfer to the real world. A feasibility study on learning how to drive a truck in VR
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Autor:innen
Autor:in (Körperschaft)
Publikationsdatum
2026
Typ der Arbeit
Studiengang
Typ
04B - Beitrag Konferenzschrift
Herausgeber:innen
Herausgeber:in (Körperschaft)
Betreuer:in
Übergeordnetes Werk
Volume XLIX-B4-2026, 2026 - XXV ISPRS Congress 2026 “From Imagery to Understanding”, Commission IV
Themenheft
DOI der Originalpublikation
Link
Zugehörige Forschungsdaten
Reihe / Serie
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Reihennummer
Jahrgang / Band
XLIX-B4-2026
Ausgabe / Nummer
Seiten / Dauer
281-288
Patentnummer
Verlag / Herausgebende Institution
Copernicus Publications
Verlagsort / Veranstaltungsort
Toronto
Auflage
Version
Programmiersprache
Abtretungsempfänger:in
Praxispartner:in/Auftraggeber:in
Zusammenfassung
Virtual reality (VR) offers important advantages in training complex spatial skills, as required for example in driving, because it enables immersion and experience-based learning, and offers financial, ecological, and safety benefits. In the context of driving, as larger vehicles can be especially challenging to master for beginners, we investigated whether truck driving instruction and practice in a VR-simulator enhances performance, and whether the acquired skills transfer to maneuvering a real vehicle. In an empirical feasibility study, we first measured learners’ performance while an experienced instructor trained them on a conventional simulator vs. in VR, following analogous training protocols. The task was to reverse a truck with a trailer, a particularly difficult task that requires extensive practice. After training, participants completed a test on a real vehicle to validate the effectiveness of the training. Participants were asked to report previous experience, attitudes towards the system, motion sickness, and fatigue levels. Four male participants, who had a car driving license but no experience reversing a truck with trailer, completed the training. Results demonstrate that basic maneuvering skills can be trained in VR and transfer to the real vehicle. Even with a low-budget VR solution, participants learned easily, and learning curves were comparable to the simulator condition. Participants reported positive attitudes towards the training in both conditions. Future research could investigate whether using a customized VR environment that takes full advantage of all the benefits of VR, could lead to even greater training gains.
Schlagwörter
Fachgebiet (DDC)
Veranstaltung
XXV ISPRS Congress 2026
Startdatum der Ausstellung
Enddatum der Ausstellung
Startdatum der Konferenz
04.07.2026
Enddatum der Konferenz
11.07.2026
Datum der letzten Prüfung
ISBN
ISSN
1682-1750
1682-1777
2194-9034
1682-1777
2194-9034
Sprache
Englisch
Während FHNW Zugehörigkeit erstellt
Ja
Zukunftsfelder FHNW
Publikationsstatus
Veröffentlicht
Begutachtung
peer-reviewed
Open Access-Status
Diamond
Zitation
Frick, A. R., & Cöltekin, A. (2026). Driver training in immersive virtual reality (VR) and transfer to the real world. A feasibility study on learning how to drive a truck in VR. In S. Li, D. Lichti, S. Jabari, S. Zlatanova, M. A. Brovelli, & H. Wu (Eds.), Volume XLIX-B4-2026, 2026 - XXV ISPRS Congress 2026 “From Imagery to Understanding”, Commission IV: Vol. XLIX-B4-2026 (pp. 281–288). Copernicus Publications. https://doi.org/10.5194/isprs-archives-xlix-b4-2026-281-2026