lifeClipper3 – An Augmented Walking Experience

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Authors
Tobler, Beatrice
Author (Corporation)
Publication date
2011
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04B - Conference paper
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Parent work
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality
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Issue / Number
Pages / Duration
73-82
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IEEE
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Abstract
lifeClipper3 is a media art project in which a walk is audiovisually expanded into a game-like experience by means of “augmented reality” technologies. For visitors this creates an immersive experience which is unique in each case, and which challenges and calls into question habitual modes of perception. In this paper the “experience design” strategies used in lifeClipper3 are introduced, and examined by means of qualitative ethnographic methods in a visitor evaluation. The resulting insights are intended to be beneficial for similarly designed future AR art projects.
Keywords
media art, augmented reality, experience design
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10th IEEE International Symposium on Mixed and Augmented Reality
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ISBN
978-1-4673-0057-5
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Language
English
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Yes
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Published
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Peer review of the complete publication
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Citation
Torpus, J.-L., & Tobler, B. (2011). lifeClipper3 – An Augmented Walking Experience. Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 73–82. https://irf.fhnw.ch/handle/11654/32953