Institut für Kooperationsforschung und -entwicklung

Dauerhafte URI für die Sammlunghttps://irf.fhnw.ch/handle/11654/4

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  • Vorschaubild
    Publikation
    Insights from a multi-method assessment of collaborative engagement in student group
    (27.09.2024) Jeitziner, Loris Tizian; Paneth, Lisa; Rack, Oliver; Wulff, Dirk U.; Zahn, Carmen
    We investigate the Quality of Collaborative Group Engagement (QCGE) in Computer Supported Collaborative Learning (CSCL) employing a multimethod approach. Analyzing 38 triad groups the study combines advanced methods such as video analysis (verbal and nonverbal behavior self assessment, trained observer ratings, and natural language processing (NLP )). The results produced key insights into QCGE . First, t he observer rating s and self assessments exhibited limited variance and considerable skewness in most QCGE dimensions , significantly limiting their usefulness. Second, no nverbal behavior s and linguistic markers extracted using NLP showed small to moderate correlations with QCGE ratings, suggesting opportunities for measuring QCGE in an automatized fashion . Our study emphasizes the importance of multimethod approaches for understanding QCGE and highlights a potential to refine these methodologies using artificial intelligence to increase the accuracy and reliability of QCGE assessment.
    06 - Präsentation
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    Publikation
    Beyond words: investigating non-verbal indicators of collaborative engagement in a virtual synchronous CSCL environment
    (Frontiers Research Foundation, 14.08.2024) Jeitziner, Loris Tizian; Paneth, Lisa; Rack, Oliver; Zahn, Carmen
    In the future of higher education, student learning will become more virtual and group-oriented, and this new reality of academic learning comes with challenges. Positive social interactions in virtual synchronous student learning groups are not self-evident but need extra support. To successfully support positive social interactions, the underlying group processes, such as collaborative group engagement, need to be understood in detail, and the important question arises: How can collaborative group engagement be assessed in virtual group learning settings? A promising methodological approach is the observation of students’ non-verbal behavior, for example, in videoconferences. In an exploratory field study, we observed the non-verbal behavior of psychology students in small virtual synchronous learning groups solving a complex problem via videoconferencing. The groups were videorecorded to analyze possible relations between their non-verbal behaviors and to rate the quality of collaborative group engagement
    01A - Beitrag in wissenschaftlicher Zeitschrift
  • Vorschaubild
    Publikation
    Zooming in: The role of nonverbal behavior in sensing the quality of collaborative group engagement
    (Springer, 16.05.2024) Paneth, Lisa; Jeitziner, Loris Tizian; Rack, Oliver; Opwis, Klaus; Zahn, Carmen
    01A - Beitrag in wissenschaftlicher Zeitschrift
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    Publikation
    Future Skills – Zukunftsorientierte Hochschullehre
    (Springer, 2024) Zahn, Carmen
    ZusammenfassungIn diesem Theoriebeitrag der Zeitschrift für Psychodrama und Soziometrie wird ein wissenschaftliches Erklärungsmodell für die Wirksamkeit psychodramatischer Methoden in der Hochschullehre entwickelt. Eine zukunftsfähige Hochschullehre, die bei Studierenden neben dem Erlernen komplexer Wissens- und Handlungszusammenhänge auch mit fundierten Methoden die Kreativität, Innovationsfreude und „Future skills“ fördert, ist wichtiger denn je.
    01A - Beitrag in wissenschaftlicher Zeitschrift
  • Vorschaubild
    Publikation
    A multi-method approach to capture quality of collaborative group engagement
    (International Society of the Learning Sciences, 2023) Paneth, Lisa; Jeitziner, Loris Tizian; Rack, Oliver; Zahn, Carmen; Damsa, Crina; Borge, Marcela; Koh, Elizabeth; Worsley, Marcelo
    Multi-method approaches are an emerging trend in CSCL research as they allow to paint a more comprehensive picture of complex group learning processes than using a single method. In this contribution, we combined measures from different data sources to capture the quality of collaborative group engagement (QCGE) in CSCL-groups: QCGE-self-assessments, QCGE-ratings of verbal group communication, and video recorded nonverbal group behaviors. Using different methods of analysis, we visualized, described, and analyzed the data and related the measures to each other. Here, we present results suggesting that measures from different data sources are interrelated: For instance, nonverbal behavior (like nodding the head) is related to high QCGE-ratings of verbal communications. Results are preliminary and show disparities, too. Yet, we conclude that the multi-method approach results in a more comprehensive understanding of QCGE. Feasibility and suitability of the multi-method approach are discussed and conclusions for future research are drawn.
    04B - Beitrag Konferenzschrift
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    Publikation
    Grundbausteine engagierter Zusammenarbeit in Lerngruppen
    (Springer, 2021) Zahn, Carmen; Rack, Oliver; Paneth, Lisa; Geramanis, Olaf; Hutmacher, Stefan; Walser, Lukas
    Verlässliche Kooperation in Zeiten der Digitalisierung basiert auf Gruppenprozessen. In diesem Kapitel wird herausgearbeitet, wie eine hohe Qualität engagierter Zusammenarbeit in Gruppen auf verschiedenen Ebenen - sowohl kognitiv-aufgabenbezogen als auch interpersonell-emotional - beschrieben werden kann. Dabei geht es um die praxisrelevante Frage, wie digital unterstütztes Lernen etwa im Hochschulstudium bezüglich der Qualität des gemeinsamen Engagements in Studierendengruppen besser gefördert werden kann. Denn: eine verlässliche Kooperation in Zeiten der Digitalisierung muss gelernt werden. Hochschulen leisten einen bedeutenden Beitrag zur Realisierung verlässlicher Kooperation, wenn sie Studierende gezielt in kollaborativen Lehr- und Lernsituationen fördern und fordern, in denen Gruppenprozesse effektiv und effizient zu gestalten sind. Von besonderer Bedeutung ist es dabei, digital unterstützte Lehr-/Lernszenarien zu entwickeln, in denen Studierende Gelegenheit haben, mit digitalen Werkzeugen zu arbeiten, diese in der Gruppenarbeit anzuwenden und auszuprobieren, um damit komplexe Probleme zu lösen und Teamkompetenzen zu erwerben.
    04A - Beitrag Sammelband
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    Publikation
    Exploring linguistic indicators of social collaborative group engagement
    (International Society of the Learning Sciences, 2023) Jeitziner, Loris Tizian; Paneth, Lisa; Rack, Oliver; Zahn, Carmen; Wulff, Dirk U.; Damşa, Crina; Borge, Marcela; Koh, Elizabeth; Worsley, Marcelo
    This study takes a NLP approach to measuring social engagement in CSCL-learning groups. Specifically, we develop linguistic markers to capture aspects of social engagement, namely sentiment, responsiveness and uniformity of participation and compare them to human ratings of social engagement. We observed small to moderate links between NLP-markers and human ratings that varied in size and direction across the different groups. We discuss measurement and prediction of social collaborative group engagement using natural language processing.
    04B - Beitrag Konferenzschrift
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    Publikation
    How do enhanced videos support generative learning and conceptual understanding in individuals and groups?
    (Springer, 25.08.2023) Ruf, Alessia; Zahn, Carmen; Roos, Anna-Lena; Opwis, Klaus
    01A - Beitrag in wissenschaftlicher Zeitschrift
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    Publikation
    Effects of Game Mode in Multiplayer Video Games on Intergenerational Social Interaction: Randomized Field Study
    (JMIR Publications, 16.02.2022) Zahn, Carmen; Leisner, David; Niederhauser, Mario; Roos, Anna-Lena; Iseli, Tabea; Soldati, Marco
    Maintaining social relationships is a basic human need and particularly essential in old age, including when living in a retirement home. Multiplayer video games can promote positive social interactions among players from different generations while playing. Yet, such facilitation of positive social interactions depends on specific game design. To systematically investigate the effects of game design on social interaction between seniors and their coplayers, the game Myosotis FoodPlanet was developed in this study, and the impacts of 3 different game modes on social interaction were compared in a controlled field trial. This study aims to compare the effects of 3 different game modes (competitive, cooperative, and creative) on social interactions (verbal and nonverbal communication) between seniors and their younger coplayers. The results show that game mode can be an important factor for shaping the social interactions of players playing together. Compared with other modes, creative game modes can increase verbal communication. In contrast, competitive modes may stimulate more laughing together. This has important implications for game design and the use of computer games to promote social interaction between seniors and their coplayers in practice.
    01A - Beitrag in wissenschaftlicher Zeitschrift
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    Publikation
    “Grandma! Grandpa! Let`s play together!” – Effects of game mode in multiplayer video games on intergenerational social interaction: A randomized field study
    (JMIR Publications, 2022) Zahn, Carmen; Leisner, David; Niederhauser, Mario; Roos, Anna-Lena; Iseli, Tabea; Soldati, Marco
    Maintaining social relationships is a basic human need and particularly essential in old age, including when living in a retirement home. Multiplayer video games can promote the establishment and maintenance of social relationships, due to facilitating positive social interactions between players, even from different generations. Such facilitation of positive social interactions depends, however, on specific game design. The present study investigates the impacts of three different game modes on social interaction in a controlled field trial. Results reveal significant differences. Important implications on game design and the use of computer games for seniors in practice are discussed.
    01A - Beitrag in wissenschaftlicher Zeitschrift